A knight in his great helm, sword raised, before a castle

Realms of the Land

A small medieval strategy game: raise armies, hire generals, choose the plan.

Coming soon to Google Play

You are the lord of a castle in a land of rival houses. Hold two thirds of the lords’ seats and the realm is yours. Lose your own, and your line is broken.

Each month you set taxes and rations, raise buildings, and train your men. Grain follows the seasons: the harvest carries you through winter, and a besieged castle lives on the grain shut inside its walls.

Your armies want generals. Hold a tournament, and its champions offer their swords. Each brings his own tactic cards. Before every battle you hold a war council and choose the plan, then watch hundreds of men fight it out, in open fields and at the walls of castles.

The realm map, an army marching on a village
Every month, every army moves at once.
Two armies meeting in a snowy field
The lines meet.
Attackers on the walls of a castle
Storm the walls, or starve them out.
The war council with tactic cards
The war council: choose the plan.
The army's training tree
Peasants to recruits, recruits to knights.